The objective of Looney Lures is to swim your lure through the water and avoid getting snagged or pulled out of the water.
Swim your lure through our waters as far as you can. Collect coins as you swim and avoid the obstacles! Upgrade your lure by collecting coins or reaching milestones. Each lure reacts differently in the water based on it’s unique form. Explore different waters and see new lures based on the environment. Looney Lures is inspired from fishing in a algae dense lake. With every cast I was bringing up seaweed and debris. After sometime I found a rhythm that kept the lure clean and it became more enjoyable and a game. It took a year of sketching and revisions to get what Looney Lures is today. We expect to launch Looney Lures to the mobile game market by Early 2025.